Video game design

Results: 789



#Item
41Playing by Programming: Making Gameplay a Programming Activity David Weintrop

Playing by Programming: Making Gameplay a Programming Activity David Weintrop

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Source URL: ccl.northwestern.edu

Language: English - Date: 2016-05-20 16:30:16
42uDirect Video Training Customer Expectation Document XMPie uDirect Video Software version: v1.5 Document version: v1.2

uDirect Video Training Customer Expectation Document XMPie uDirect Video Software version: v1.5 Document version: v1.2

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Source URL: campus.xmpie.com

Language: English - Date: 2014-03-18 18:07:43
43Computational Design of Reconfigurables

Computational Design of Reconfigurables

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Source URL: www.cs.columbia.edu

Language: English - Date: 2016-04-14 01:21:41
44Microsoft Word - fp144-piper.doc

Microsoft Word - fp144-piper.doc

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Source URL: graphics.stanford.edu

Language: English - Date: 2006-08-16 15:57:49
45Recombinable Game Mechanics for Automated Design Support

Recombinable Game Mechanics for Automated Design Support

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Source URL: www.kmjn.org

Language: English - Date: 2016-06-17 09:59:01
46Zurich Game Mechanics Manifesto (2013) #glimpse René Bauer (lic. phil. university of zurich) Game Design ZHdK: BA, MA, Research)

Zurich Game Mechanics Manifesto (2013) #glimpse René Bauer (lic. phil. university of zurich) Game Design ZHdK: BA, MA, Research)

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Source URL: www.gamezandrulez.ch

Language: English - Date: 2015-10-17 19:37:08
47An Interactive Game-Design Assistant Mark J. Nelson College of Computing Georgia Institute of Technology

An Interactive Game-Design Assistant Mark J. Nelson College of Computing Georgia Institute of Technology

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Source URL: www.kmjn.org

Language: English - Date: 2016-06-17 09:58:58
48Ping to Win? Non-Verbal Communication and Team Performance in Competitive Online Multiplayer Games 1 Alex Leavitt,1 Brian C. Keegan,2 Joshua Clark 1 University of Southern California, Los Angeles, California, USA

Ping to Win? Non-Verbal Communication and Team Performance in Competitive Online Multiplayer Games 1 Alex Leavitt,1 Brian C. Keegan,2 Joshua Clark 1 University of Southern California, Los Angeles, California, USA

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Source URL: alexleavitt.com

Language: English - Date: 2016-01-18 15:55:26
49A4_GJ2015_submission_3.pdf

A4_GJ2015_submission_3.pdf

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Source URL: julian.togelius.com

Language: English - Date: 2016-03-19 14:42:07
50Real-time Adaptation of Augmented-Reality Games for Optimizing Player Satisfaction Georgios N. Yannakakis, Member, IEEE, and John Hallam Abstract— A first endeavor for optimizing player satisfaction in augmented-realit

Real-time Adaptation of Augmented-Reality Games for Optimizing Player Satisfaction Georgios N. Yannakakis, Member, IEEE, and John Hallam Abstract— A first endeavor for optimizing player satisfaction in augmented-realit

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Source URL: www.csse.uwa.edu.au

Language: English - Date: 2009-02-05 01:17:32